25+ YEARS · ALWAYS BUILDING

Curiosity has always been the project. Everything else is a by-product.

Header photo — Aaron Grove

After more than twenty-five years working across visual effects, feature films, television, video games and technology, my focus has shifted towards building businesses and products of my own. Everything I've learnt throughout that career now informs the work I'm creating today.

Today I'm focused on two ventures. PHAES is a contemporary Australian design brand creating sculptural glass objects inspired by ritual, materiality and atmosphere, while Golden Glassworks supports Australia's fused glass community through the Bullseye Glass Procurement Program.

The rest of this website explores the people, projects and experiences that shaped my career, and the ventures that now carry it forward.

THE JOURNEY

Two decades, six chapters.

2001–03

Basement, forums, a first showreel → Plastic Wax, animating Broken Sword.

2003–08

Fin Design & Effects. Toyota Kluger — one of the first full-CG car commercials in the country.

2005

Collider. Building a VFX department from nothing, with Damien doing the heavy lifting.

2008–10

London to L.A. VFX Supervisor at The Mill; "Two Weeks" wins a D&AD Yellow Pencil.

2010–24

Co-founded Blowfish Studios. Siegecraft, Phantom Galaxies, acquired by Animoca Brands.

NOW

Exit done. Building something new.

Read the full story →
STUDIOS

Six studios, six very different educations.

Click through to what each one taught me.

RECOGNITION

A few things worth mentioning.

D&AD Yellow Pencil · 2010

"Two Weeks" — Grizzly Bear

Visual Effects Supervisor. Music Videos category, D&AD Awards.

NSW Export Awards · 2016 / 2017 / 2019

Blowfish Studios

Small Business, and Creative Industries category winner.

See all awards & credentials →
SELECTED WORK

Commercials, cutscenes, and a couple of App Store hits.